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Hi! I'm Lexa, and I'm a Game Designer

     I enjoy making games that generate stress and fear, and have made games ranging from dating simulators to resource management. My core disciplines are narrative design, music composition, and 2/3D animation, but have also experience with 2D art, UI design, and systems design. 
     I grew up with arcade machines, browser games, the Wii, and the DS Lite, as well as watching YouTubers play horror games such as Mad Father, Five Nights at Freddy, and Amnesia: The Dark Descent. Nowadays I enjoy cozy, narratively intricate, and psychologically horrifying games.
     I'm a recent graduate of the NYU Game Center, where I worked on games like Signal Creek (composition, narrative and culture consultation), Penthouse Slaughterhouse (Concept Art, Narrative Design, Writing), and Sailing in the Dark (Composition, Animation).

Outside of games you can find me:

     - Watching video essays

     - Crocheting

     - Making music
     - Making egg puns (likely about my son, Deggster)
     - Drawing monsters

     - Wearing goose-themed accessories

TL;DR: Fluff, Chaos, Horror, Geese

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Let's Get In Touch!

I'm always looking to meet fellow creatives, share my ongoing work, and collaborate with others. Feel free to send me a message, or leave your email!

Thank You for Reaching Out!

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